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September 24, 2026

New:

  • Changed the way comments are ordered. You now see all the comments that replied to a comment below that comment, with an indent ( pretty much like reddit ).

  • Added a bio for each user, you can set it in the profile page. People will see it when they go to your user page.

  • Added profile pictures. The default is the mighty kobold! To change your profile picture, you can go to your profile page, and click on the "change picture" text below the picture. There are specific pictures you can pick from. Would like to hear what you think about this change :)

September 22, 2026

New:

  • Enhancement / epic destinies autofill changes:

    1. When showing the options for the enhancements in a selector, it now only shows the options for that selector and not all enhancements.

    2. Now start showing the enhancement autofill without needing to type a few characters first.

  • Enhancement and epic destinies no longer require a ':' when doing a selector enhancement, so "{ability I} {Intelligence}(1)" now also works just like "{ability I}: {Intelligence}(1)" used to.

  • Added a button in the skills grid that allows you to add or reduce 1 value from all the levels in that skill, so if you know you only put x points for all levels, this should help adding those values faster.

September 21, 2026

New:

  • Enhancement autofill now shows the enhancements that are in the tree first, and only then shows enhancements from other trees.

  • Changed the way I write the warning for enhancement images to be more concise and clear.

Bug fixes:

  • Fixed issue where the autofill in the enhancement text was showing more than 1 version for some enhancement trees.

  • Items that were "extra" and not equipped, no longer export with the build and cause a crash.

  • Fixed a crash that could happen when there were augments that needed a level selector on them. This type of crash can still happen if you download a build that is newer and try to open it with an older ddobuilder version, in which case you may need to update the ddobuilder app for it to load correctly.

September 16, 2026

New:

  • Updated to include Maetrim's latest update ( 2.0.0.84 )

  • Added AP cost when viewing enhancements.

  • Added required AP spent in tree when viewing enhancements, colored red when the enhancement is not yet available.

  • When viewing an enhancement with multiple options:

    • If it wasn't picked - shows all the available options below the selector enhancement.

    • If it was selected for a specific option - shows all other options below the selected option.

  • Removed the highlight from enhancements, as it made it seem as if you could pick additional enhancements ( even if you probably couldn't ). Thanks for the feedback on this :)

September 15, 2026

Bug fixes:

  • Fixed issue where exporting a build with universal enhancement trees could be exported wrong, making the enhancements not show up in the ddobuilder app

  • Fixed an issue where the Table of Contents in a build page, or the New Build page, would change size when on the longest text in the list.

September 14, 2026

New:

  • The Table of Contents in the "New Build" page is now color coded as such:

    1. For Required Fields:

      • Green - Filled correctly

      • Red - Not filled / Filled incorrectly

    2. Optional Fields:

      • Green - Filled

      • Orange - Not filled

    3. Start / Import fields:

      • Not Colored

  • When viewing a build, Past lives are now togglable, closed by default, and show the total amount of past lives in the section title.

  • "Optional" title is now placed correctly above the "Skills" section in the "New Build" page.

Bug fixes:

  • Fixed a general issue where the import could write outdated data to the enhancements / epic destinies.

  • Fixed issue where the Shintao tier 5 "Empty Hand Mastery" was incorrectly labeled "Shintao Mastery"

If your build used monk trees and has the following enhancement issues, I would suggest looking to see if there is a warning on your build. If there is, you can either manually update the text ( as it wasn't imported correctly ) or reimport the file. The change needed:


  • Henshing Mystick Tree: "Sounding Staff" -> "Improved Cauldron".

  • Ninja Spy Tree: "Action Boost: Melee/Ranged Power" -> "Action Boost Selection"

September 11, 2026

New:

  • Added a warning above the:
    - Enhancement images
    - Epic Destiny images
    The warning shows a popup when hovered of what is wrong with the images generated.
    If one of the following happens in them:

    1. There is a unknown enhancement picked, this will write which enhancements are unknown.

    2. There are more points spent in the enhancement than possible ( will still show the enhancement in the image, but will show the creator tried to add more points ).

    3. There is an unknown tree trying to be shown, in this case, the whole tree is not shown as an image, so now you will know if something is being dropped.

Edit:
This change let me find a few bugs in the way I show enhancements, so you should now see more correct enhancement images ( and if there are still miss matches, at least now we know to check the text for the 100% creator wanted representation )

September 8, 2026

Bug fixes:

  • Fixed issue when importing a build file, where if you had multiple lives but only 1 had a build, and it wasn't the first one, then it wouldn't import anything to the website

September 4, 2026

New:

  • Added reactions to comments, you can now react with 1 reaction out of a selection to a comment ( as long as you are logged in ).

  • You can now set the game update manually and it no longer changes to the latest update on edit. If you are uploading a more dated build, this should allow you to set the build to a specific update, to notify users of when the build was made for.
    As someone trying to find builds, you can now filter by game update, either setting for a specific update, or selecting newer than / older than update.

September 2, 2026

New:

  • Added ability to edit comments. If a comment has been edited, it will also show the date the last edit was made on.

  • When seeing the expanded item information, both the Item name and Drop Location are now clickable links, forwarding you to the relevant ddowiki page. ( This doesn't make sure the wiki page really exists, if there is a mismatch between the name in the database and the wiki page name, it will just forward you to a non existent ddowiki page. Which isn't really a huge problem, and shouldn't happen often )

  • Added whitelisted domains, so when clicking links that go to those domains, it moves you there without a need for the warning and pressing another button. The current whitelisted domains are:

    1. ddowiki

    2. youtube

    3. forums.ddo

    4. ddobuildhub

  • Changed the "Contact Me" button to instead say "Contact Developer" to be more clear on where the button moves you.

August 25, 2026

New:

  • Added a new collapsible information area below the gear, showing the sets and augments used, in which items they are used, and what they do. I will continue to try and make it clearer and more concise, and will be happy to hear any feedback about what you think about this change.

  • Removed the padding from comments that were replies to other comments, as it made it seem like they replied to the comment above them, when that wasn't always the case.

August 23, 2026

New:

  • Filigrees:

    • Now showing the filigree set bonuses, while also showing which bonuses are currently applied.

    • Hovering over a filigree will now highlight all other filigrees of the same set and their relevant item.

  • When clicking an item, it will now show up on the top of the list, instead of the bottom of the list.

August 19, 2026

New:

  • Added "F2P" to Life Type filter.

  • Added "Dominant" option to class filter. Here is how it works:

    • When "All" is selected:
      If dominant is turned off, it shows only builds that have all of the selected classes.
      If dominant is turned on, it shows only builds that have all the selected classes, and that those classes are the highest level of all classes in the build ( ie, picking cleric and selecting dominant wont show you a build of paladin 18, cleric 2, as cleric isn't the highest level class ).

    • When "Any" is selected:
      If dominant is turned off, it shows all builds with at least one of those classes.
      If dominant is turned on, it shows only builds where at least one of the selected classes is the highest level class.

  • Added a counter on the build cards, showing the amount of comments the build has.

  • Added ToolTips in the "New Build" page, this will hopefully help show how you are supposed to write out all the information if you are not importing from a build file.

Bug fixes:

  • Fixed issue where the text that were also buttons in the sign in / sign up page weren't changing colors when hovering over them.

August 18, 2026

New:

  • Added another option "Unlisted" when creating / updating a build. When a build is set as "Unlisted", it will not be shown on the site in the normal areas ( main page, user profiles, when searching ), but will be viewable with a direct link to the build. It will also still be shown in the "Favorites" if a user set it as a favorite build of his.

    This was added for 2 main reasons:

    • Allow people to share with other people before fully publishing to get feedback.

    • Share fully done builds with only specific people.

Bug fixes:

  • Fixed issue where faulty tags in the url would cause an error.

August 16, 2026

Notice:

I'm back ;)

New:

  • Text that was hoverable ( like the feats, spells, and items ) now shows the relevant icon before the text, to make it more easily 'readable' in a quick look without hovering over everything

  • Leveling Path now combines class level ups that are the same class in a row ( for example, instead of showing - lvl 5 X, lvl 6 X, lvl 7 X, it will now show lvl 5-7 X instead ), to hopefully make it cleaner and clearer.

  • Changed it so that importing a build no longer sets the name to "race: class:X, class2:X", this will hopefully incentives people to think of unique names for each build, and help differentiate between builds

  • When editing the Ability Points selected, you can now go above 18 and below 8, as well as setting the value as empty. Trying to save as draft / publish the build will not be allowed and will show an error explaining the issue. This will hopefully help make the experience of manually setting these to the wanted values better ( and fixes the issue of not being able to do so at all on mobile )

Bug fixes:

  • Fixed issue where if the screen width was small, the leveling path would push the image out of the correct placement ( was most noticeable on mobile ).

August 4, 2026

Notice:

I will soon be on vacation untill the 15th of august, so there will be no new updates until then :)

New:

  • Hovering items now shows minimal text, but allows clicking multiple items

  • Can close clicked items in the item view itself now

  • Saves Order by and search type selection between sessions. Also saves the filters in each session, so changing pages doesn't reset them

Bug fixes:

  • Fixed an issue where if you had an extra item in the build, and someone exported a .DDOBuild file, it would also export those extra items, which would then give you an error when importing in the builder.

August 3, 2026

New:

Changed the way Items are shown in the build. You can still write free text, that will be shown when hovering / clicking the item.

If you write text before any gearset, it will show a text above the images that is for all gearset.

If you add a "<note>" everything after that in the gearset will be shown as text below the images for that specific gearset.

August 2, 2026

New:

  • Added ability to reply to a specific comment, this will also notify the original comment's user

  • Now shows a warning when trying to leave while editing / creating a build, to make sure users don't accidently leave and delete their progress.

Bug fixes:

  • Fixed an issue where Dhampir Dark Bargainer didn't get imported correctly from .DDOBuild files.

  • Fixed an issue where exported files from the site didn't let users change the past lifes in Maetrims DDOBuilder app

August 2, 2026

New:

  • Updated to include Maetrim's latest update ( 2.0.0.83 )

Bug fixes:

  • Fixed an issue where upgradable items didn't show their added augments correctly ( like the quiver of alacrity for example )

July 30, 2026

New:

  • Added a background image to the build cards based on the race selected for the build

Bug fixes:

  • Fixed an issue where changing the filter wouldn't reset to the first page, and then may have not shown the correct, or even any, builds

July 29, 2026

New:

  • Added a note text area above both the enhancements and the epic destinies. This should be used if you want the users to always see it, even if they are only looking at the images ( putting enhancements there doesn't change the visual image ). If left empty, it will not be displayed in the build.

  • Added the "Solo" tag under "PARTY ROLE"

  • Added icons for the Class and Races filters

Bug fixes:

  • Changing the search between creator / build name now correctly refreshes the results automatically

July 27, 2026

New:

  • Added ability to search by name of the build creator

  • Enhancement images now try and fit to a max of 3 in a single row

Bug fixes:

  • Fixed issue where only the filters changing would show the loading indicator in the main page

  • Fixed issue where the loading indicator's position was changing based on the amount of builds shown. ( it is not also in the center of the builds area in the main page )

July 25, 2026

New:

  • Added views counter to builds ( Can now also order the builds by view count )

  • Added Notifications ( can be seen at top of each page as a bell icon ), only 2 things send notifications right now:

    1. Someone you follow uploaded a new build

    2. Someone left a comment on your build

  • When editing or creating a build, you can no longer change the size of the text area, it instead automatically scales based on the amount of text

  • When viewing a build, the default is now set to show the visual image if available

July 23, 2026

New:

  • Added ability to format the text:

    1. change size of font

    2. use Bold

    3. Italic

    4. Underline

    5. Strikethrough

    6. Header

    7. list with circles

    8. list with numbers

    9. links

  • Updated data to include some of the new stuff from update 81, this site uses data from maetrim's DDOBuilderV2, and so I only update the data when that repository gets updated. Not everything from the update is in there yet ( for example the new feat images ), so as it gets added I will update as well

  • Also changed current update in the site to update 81, now allowing builds for levels 36

  • Added this "Changes" page :) to show what I have changed on the site

  • The builds shown in the main page now show when the build was last updated instead of the creation date

  • The build page itself now shows both when the build was created and when it was last edited

Bug fixes:

This was technically done a yesterday, but will add it here anyways :)

  • Enhancement cores that had the same name now show up correctly in the visual image

  • Fixed an issue where some exported builds were not valid in the DDOBuilder app

  • Fixed an issue where the tooltip didn't show the selected enhancement when hovering an enhancement with selectable options, but showed the selection optio instead.

Notes:

If you had a build that used the old feats / names, they will now show up as red, as the site no longer recognizes them. ( It currently doesn't keep things from previous updates for backwards compatibility )

If you want to update to use level 36 cap ( for example to add the next ability level up option ), if you edit it will automatically use the latest game update, and will show the relevant changes.