Description
Don't play this. Just testing your website functionality ;)
Unique Requirements
Tomes: STR 8, DEX 8, CON 8, INT 8, WIS 8, CHA 8
Racial AP: 3
Universal AP: 3
Extra Destiny Points: 7
Base Stats
36-Point Build
STR18
DEX10
CON16
+2 = 18
INT15
WIS8
CHA8
-2 = 6
Ability Level-Ups
Lvl 4WIS
Lvl 8WIS
Lvl 12WIS
Lvl 16WIS
Lvl 20WIS
Lvl 24WIS
Lvl 28WIS
Lvl 32WIS
Leveling Path
Lvl 1-5Druid
Lvl 6Dragon Disciple
Lvl 7-9Druid
Lvl 10-14Dragon Disciple
Lvl 15-20Arcane Trickster
Feats per Level
level 1 (Druid): Beasthide Shifter (Animalistic Aspect), Discipline (Standard)
level 2 (Druid): Wild Shape: Wolf (Wild Shape)
level 3 (Druid): Natural Fighting (Standard)
level 4 (Druid): Mist Walker (Alter Dark Gift)
level 5 (Druid): Wild Shape: Bear (Wild Shape)
level 6 (Dragon Disciple): Single Weapon Fighting (Dragon Arts), Natural Fighting (Standard)
level 9 (Druid): Natural Fighting (Standard), Wild Shape: Winter Wolf (Wild Shape)
level 10 (Dragon Disciple): Precision (Dragon Arts)
level 11 (Dragon Disciple): Path of Inevitable Dominion: Fists of Darkness (Monk Philosophy)
level 12 (Dragon Disciple): Improved Single Weapon Fighting (Standard)
level 14 (Dragon Disciple): Weapon Finesse (Dragon Arts)
level 15 (Arcane Trickster): Master of Forms (Standard)
level 18 (Arcane Trickster): Greater Single Weapon Fighting (Standard)
level 20 (Arcane Trickster): Quicken Spell (Bonus Magical Feat)
level 25 (Epic): Perfect Single Weapon Fighting (Epic Destiny Feat)
level 28 (Epic): Doublestrike (Epic Destiny Feat)
level 30 (Epic): Enhanced Mist Walker (Dark Gift Upgrade), Grandmaster of Forms (Epic Feat), Scion of Arborea (Legendary Feat)
level 31 (Legendary): Crush Weakness (Epic Destiny Feat)
level 33 (Legendary): Offhand Versatility (Epic Feat)
Enhancements
Arcane Trickster:
Core:
Trained in Trickery (1), Stolen Spell I: Stolen Spell - Fine Dust (1), Stolen Spell II: Stolen Spell - Sound Burst (1)
Tier 1:
Mage Hand: Eye Poke (1), Magic Fingers (3)
Tier 2:
Mage Hand: Slap (1), Protective Gear (3), Arms of the Trickster: Trickster's Trick (1), Catcher Glove (1)
Tier 3:
Mage Hand: Meddle with Reality (1), More Magic More Fun: Mixed Magics (1), Applied Force (1)
Tier 4:
Mage Hand: Helping Hand (1), Slippery Magic (1), Pin Point (3), Sharp Magic (1)
Dragon Disciple:
Core:
Draconic Studies (1), Way of the Mighty Dragon I (1), Way of the Mighty Dragon II (1)
Tier 1:
Lesser Draconic Burst (1), Draconic Devotion I (1)
Tier 2:
Acolyte's Breath (1), Power Begets Power (1), Discipleship I (1)
Tier 3:
Draconic Burst (1), Way of the Dragon: Channel the Raging Dragon (1), Clear Your Mind (3), Draconic Devotion II (1), Ability I: +1 Wisdom (1)
Tier 4:
Secret Power (1), Tranquility in Strife: Dragon's Tooth (1), Discipleship II (1), Draconic Devotion III (1), Ability II: +1 Wisdom (1)
Tier 5:
Draconic Devastation (1), Peace in Destruction (1), Perfect Disciple (1), Shining Scales (1), Flawless Breathing (1)
Nature's Protector:
Core:
Nature's Protector (1), Nature's Defense (1)
Tier 1:
Rage of the Beast (3), Improved Nature's Defense I: Enchanted Defense (3)
Tier 2:
Primal Beast (3)
Epic Destinies
Shadowdancer:
Core:
Shadow Training (1), Step Through Shadows (1), The Darkest Luck (1), Cut to the Soul (1)
Tier 1:
Cover of Darkness (3), Technician (3)
Tier 2:
Dance in the Dark (3), Epic Strike: Shadowstrike (Melee) (1)
Tier 3:
Grim Precision (3), Shadowcaster: Shadowstriker (1), Epic Strike Upgrade I: Meld into Darkness (1)
Tier 4:
From the Shadows (1), Bring Darkness (1), Epic Strike Upgrade II: Improved Meld (1)
Grandmaster of Flowers:
Core:
Inner Focus (1), Disciple of Material: Adamantine (1), Disciple of Morality: Good (1), Disciple of Philosophy: Disciple of Philosophy: Dark (1)
Tier 1:
Gain Strength: Wholeness of Spirit (2), Enlightenment (3)
Tier 2:
Calm before Storms (3), Hail of Blows (1)
Tier 3:
The Flickering Flame (3), Flow of Water (3), Catch the Wind (1), Strength of Stone (3)
Tier 4:
The Clarity of Law (3), The Cruelty of Evil (3)
Tier 5:
Beyond the Center (3), Imposing Force (1), Everything is Nothing (1), Split the Soul (1), Legendary Flurry of Blows (3)
Skills
| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 4 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
| 4 | 1 | 1 | 1 | 1 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 9 | 2 | 1 | 1 | 1 |
Spells
Druid:
Level 1:
Magic Fang
Gear
[Standard]
{Legendary Tiny Brain in a Tiny Jar}
{Solar Gem of Disable Device and Open Lock (Legendary)}
{Legendary Cloak of the Warblade}
{+1 Dodge and Dodge Cap}
{Curse of Major Masterworks}
{Legendary Waistwrap of Wild Wisdom}
{Legendary Glasses of the Meditative Mind}
{Solar Gem of Magical Resistance Rating Cap (Legendary)}
{Legendary Green Steel Weave Gloves}
{+22 Intelligence Skills, +151 Spell Points}
{+11 Intelligence Skills, +151 Spell Points}
{+6 Intelligence Skills, +75 Spell Points}
{Perfected Jidz-Tet'ka}
{The Bloody End}
{Melancholic Arcana (Legendary)}
{Dolorous Dimlight (Legendary)}
{Miserable Destruction (Legendary)}
{Woeful Shadow (Legendary)}
{Legendary Arcane Contraption}
<Filigree> {Celerity/Vigilance +2 Wisdom}
<Filigree> {Bravery Throughout/Shattered Device +6 PRR}
<Filigree> {The Blood Feast/Frozen Wanderer +6 PRR}
<Filigree> {Nystul's Mystical Defense/Electrocution +6 MRR}
<Filigree> {Nystul's Mystical Defense: +3 MRR}
<Filigree> {Frozen Wanderer: +1 Wisdom}
<Filigree> {Nystul's Mystical Defense: +1 Constitution}
<ArtifactFiligree> {Celerity/Vigilance +2 Wisdom}
<ArtifactFiligree> {Bravery Throughout/Shattered Device +6 PRR}
<ArtifactFiligree> {The Blood Feast/Frozen Wanderer +6 PRR}
<ArtifactFiligree> {Nystul's Mystical Defense/Electrocution +6 MRR}
<ArtifactFiligree> {Nystul's Mystical Defense: +3 MRR}
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