FvS Para Arrow Archer. Wisdom based, endgame setup.
36pt
2
17
1
Wood ElfTrue NeutralEnd GameHeroic CompletionistRacial CompletionistEpic CompletionistDPSRanged
Description
Older gear cause the builds a bit dated. Easier to get Para arrow DC up now cause enchantment gear focus is way higher due to recent spell DC changes.
Unique Requirements
Tomes: STR 8, DEX 8, CON 8, INT 8, WIS 8, CHA 8
Racial AP: 3
Universal AP: 4
Extra Destiny Points: 15
Past Lives
Class: Alchemist ×3, Artificer ×3, Barbarian ×3, Bard ×3, Stormsinger ×3, Cleric ×3, Dark Apostate ×3, Druid ×3, Blight Caster ×3, Favored Soul ×3, Fighter ×3, Dragon Lord ×3, Monk ×3, Dragon Disciple ×3, Paladin ×3, Sacred Fist ×3, Ranger ×3, Dark Hunter ×3, Rogue ×3, Sorcerer ×3, Wild Mage ×3, Warlock ×3, Acolyte of the Skin ×3, Wizard ×3
Race: Aasimar ×3, Dhampir ×3, Dragonborn ×3, Drow ×3, Eladrin ×3, Dwarf ×3, Gnome ×3, Elf ×3, Half-Elf ×3, Half-Orc ×3, Halfling ×3, Human ×3, Shifter ×3, Tabaxi ×3, Tiefling ×3, Warforged ×3, Aasimar Scourge ×3, Bladeforged ×3, Deep Gnome ×3, Eladrin Chaosmancer ×3, Morninglord ×3, Purple Dragon Knight ×3, Razorclaw Shifter ×3, Shadar-kai ×3, Tabaxi Trailblazer ×3, Tiefling Scoundrel ×3, Duergar ×3, Duergar Mindcleaver ×3, Dhampir Dark Bargainer ×3
Epic: Ancient Knowledge ×3, Arcane Alacrity ×3, Eclipse Power ×3, Enchant Weapon ×3, Energy Criticals ×3, Ancient Blessings ×3, Block Energy ×3, Brace ×3, Power Over Life and Death ×3, Ancient Tactics ×3, Doublestrike ×3, Fortification ×3, Skill Mastery ×3, Ancient Power ×3, Trap Damage Absorption ×3, Colors of the Queen ×3, Doubleshot ×3, Fast Healing ×3
Base Stats
36-Point Build
STR10
DEX12
+2 = 14
CON15
INT16
-2 = 14
WIS16
CHA10
Ability Level-Ups
Lvl 4WIS
Lvl 8WIS
Lvl 12WIS
Lvl 16WIS
Lvl 20WIS
Lvl 24WIS
Lvl 28WIS
Lvl 32WIS
Lvl 36WIS
Leveling Path
Lvl 1-2Dark Hunter
Lvl 3-5Favored Soul
Lvl 6Barbarian
Lvl 7-20Favored Soul
Feats per Level
level <1> (Dark Hunter): Point Blank Shot (Standard), Favored Enemy: Human (Favored Enemy )
level <3> (Favored Soul): Precise Shot (Standard), Follower of the Silver Flame (Follower Of)
level <4> (Favored Soul): Knowledge of Battle (Battle Feat), Form of Pain (Alter Dark Gift)
level <5> (Favored Soul): Child of Faith (Child Of)
level <6> (Barbarian): Precision (Standard)
level <8> (Favored Soul): Energy Absorption: Fire (Energy Resistance)
level <9> (Favored Soul): Quicken Spell (Standard), Silver Flame Exorcism (Deity)
level <10> (Favored Soul): Stout of Heart (Heart Feat)
level <12> (Favored Soul): Manyshot (Standard)
level <13> (Favored Soul): Energy Absorption: Sonic (Energy Resistance)
level <15> (Favored Soul): Improved Critical: Ranged Weapons (Standard), Beloved of the Divine (Beloved Of)
level <18> (Favored Soul): Improved Precise Shot (Standard), Energy Absorption: Acid (Energy Resistance)
level <21> (Epic): Combat Archery (Epic Feat)
level <22> (Epic): Guardian Angel (Epic Destiny Feat)
level <24> (Epic): Patience (Epic Feat)
level <25> (Epic): Doubleshot (Epic Destiny Feat)
level <27> (Epic): Overwhelming Critical (Epic Feat)
level <28> (Epic): Deific Warding (Epic Destiny Feat)
level <30> (Epic): Scion of the Feywild (Legendary Feat), Watchful Eye (Epic Feat), Enhanced Form of Pain (Dark Gift Upgrade)
level <31> (Legendary): Legendary Aim (Epic Destiny Feat)
level <33> (Legendary): Trick Shot (Epic Feat)
level <34> (Legendary): Titan's Blood (Epic Destiny Feat)
level <36> (Legendary): Legendary Trick Shot (Epic Feat)
Enhancements
[Wood Elf]
Core:
Accuracy I (1), Nature I: +1 Dexterity (1)
Tier 1:
Weapon Training I (1)
Tier 2:
Wild Step (1), Weapon Training II (1), Arcanum (1)
Tier 3:
Weapon Training III (1), Arcane Archer (1)
Tier 4:
Forest's Versatility: Through the Branches (1), Weapon Training IV (1), Skill (1)
[Arcane Archer (Elf)]
Core:
Arcane Archer (Elf) (1), Morphic Arrows (1), Metalline Arrows (1)
Tier 1:
Elemental Arrows I: Corrosive Arrows (1), Awareness (3)
Tier 2:
Force Arrows (1), Elemental Inferno (1), Elemental Arrows II: Elemental Damage (1)
Tier 3:
Terror Arrows (1), Soul Magic (1), Elemental Arrows III: Elemental Damage (1), Ability I: +1 Wisdom (1)
Tier 4:
Banishing Arrows (1), Paralyzing Arrows (1), Smiting Arrows (1), Elemental Arrows IV: Elemental Damage (1)
[Horizon Walker]
Core:
Mark Target (1), Improved Marking (1), Greater Marking (1), Dauntless Marking (1), Dimension Door (1), Horizon (1)
Tier 1:
Eye for Accuracy (3), Planar Dodge (3), Skills (2)
Tier 2:
Walker Training I (1), Protection from Evil and Good (3), Skilled Navigator (3), Favored Enemy: Evil Outsider (1)
Tier 3:
Two Places At Once (1), Hunter's Focus (1), Tenacious Hunter (3), Ability I: Wisdom (1)
Tier 4:
Walker Training II (1), Scattershot (1), Ability II: Wisdom (1)
Tier 5:
Feywild Attunement (1), Misty Step (1), Powershot (1), Improved Archer's Focus (1)
[War Soul]
Core:
Smite Foe: Smite Foe (Ranged) (1)
Tier 1:
Divine Might: Divine Will (3)
[Vistani Knife Fighter]
Core:
Knife Expertise (1), Knife Juggler (1), Quick Reflexes (1)
Tier 1:
Undead Hunter (1), Mist Stalker I (1), Acrobatic (2)
Tier 2:
Haste Boost (3)
[Falconry]
Core:
Summon Falcon: Summon Raven (1)
Tier 1:
Hunter's Knowledge (1)
Epic Destinies
[Shiradi Champion]
Core:
Fey Favor (1), Vision (1), Audience with the Queen (1), Fey Countenance (1)
Tier 1:
Prism (1), Wild Magics (3), Fey Sight (1)
Tier 2:
Stay: Stay Loud (3), Fade or Presence: Phase Double (3), Friend or Foe: Enemy Of My Own (1)
Tier 3:
Double Rainbow (1), Pierce Deception (1), Beguile or Hunt's End: Hunt's End (1), Shiradi Champion Spell Focus: Enchantment (3)
Tier 4:
Cruelty of the Hunt (1), Track (1), Queen's Diplomacy (1), Crooked Touch: Flickering Fingers (3)
Tier 5:
Nerve Venom (1), Control (3), Lore of the Hunt (1), Feywild Attunement (1), Epic Moment: Inexorable Advance (1)
[Fatesinger]
Core:
Fate Singer's Repertoire (1), Intoxicating Presence (1), Glitter of Fame (1), Hear my Voice Friend (1)
Tier 1:
Epic Strike: The Pluck of a String (1), Harmonic Resonance (1), Tune of the Weave (2)
Tier 2:
Pianissimo (3), Discord: Arrow of Discord (1)
Tier 3:
Master the Acoustics (3), The Rhythm to Reign (3)
Tier 4:
Great Ballads of War (3), Resonance of Fate: Primal Resonance (1), Metamagics Attunement: Enlarge (1)
[Shadowdancer]
Core:
Shadow Training (1), Step Through Shadows (1), The Darkest Luck (1), Cut to the Soul (1)
Tier 1:
Stealthy (3), Cover of Darkness (3)
Tier 2:
Dance in the Dark (3), Lithe (3)
Tier 3:
Grim Precision (3), Shadowcaster: Shadowstriker (1)
Tier 4:
Pierce the Gloom (3), Bring Darkness (1)
Spells
[Favored Soul]
<1> Bless, Cure Light Wounds, Nightshield, Remove Fear
<2> Close Wounds, Cure Moderate Wounds, Lesser Restoration, Soundburst
<3> Cure Serious Wounds, Prayer, Remove Curse, Remove Disease
<4> Cure Critical Wounds, Death Ward, Neutralize Poison, Summon Monster IV
<5> Cure Light Wounds, Mass, Greater Command, Raise Dead, Spell Resistance
<6> Cure Moderate Wounds, Mass, Harm, Heal
<7> Freedom of Movement, Mass, Resurrection, Symbol of Stunning
<8> Death Pact, Holy Aura
Gear
[Standard]
{Legendary Helm of the Crownblade}
{Legendary Undying Sapphire}
{Dusk Raider}
{Solar Gem of Doubleshot (Legendary)}
{+2 Reaper Ability Scores}
{Curse of Cruelty}
{Legendary Night Brigade Necklace}
{Globe of True Imperial Blood}
{Lunar Gem of Wisdom (Legendary)}
{Doctor Lifestone's Hunting Horn}
{Diamond of Insightful Constitution}
{+2 Festive Wisdom}
{Dinosaur Bone Cloak}
{Scale: +14 Dexterity}
{Fang: Positive Spell Critical Damage}
{Claw: Positive Spell Critical Damage}
{Horn: Sacred DCs}
{The Legendary Dread Isle's Curse}
{Legendary Sapphire of Riposte}
{Topaz of Ranged Power}
{Ophael's Cincture}
{Insightful Wisdom +7}
{Topaz of Spell Focus: Enchantment}
{Topaz of Enchanted Power}
{Lunar Gem of Enchantment (Legendary)}
{The Ruined Vision}
{Melancholic Charisma (Legendary)}
{Dolorous Quality Wisdom (Legendary)}
{Miserable Force Absorption (Legendary)}
{Woeful Quality Spell Focus Mastery (Legendary)}
{Legendary Moment to Legendary Moment}
{Esoterica}
{Solar Gem of Sneak Attack Dice (Legendary)}
{Curse of Minor Arcana}
{Legendary Birchlore Gauntlets}
{Scale: Positive Spell Critical Damage}
{Sapphire of Resistance}
{+2 Festive Constitution}
{Curse of Major Wisdom}
{Legendary Greaves of Seasons' Warding}
{Sapphire of Natural Armor}
{Dusk Raider}
{Lunar Gem of Magical Protection (Legendary)}
{Curse of Intangibility}
{Dinosaur Bone Bracers}
{Scale: +15 Wisdom}
{Fang: Healing Amplification +61}
{Claw: Stunning}
{Horn: Relentless Fury}
{Sapphire of Armored Agility}
{Topaz of Feather Fall}
{Topaz of Fear Immunity}
{Curse of Major Sheltering}
{Medium Armor of the Warblade's Reflection}
{The Art of Sabotage, Vol. 3}
{Esoterica}
{Solar Gem of Wisdom (Legendary)}
{Curse of Major Warding}
{Attuned Bone Longbow}
{MeltScale}
{Meltfang}
{Iceclaw: Wisdom}
{Melthorn}
{Deconstructor}
{Ruby of Good DR Bypass}
{Epic Purifying Quiver}
{Legendary Ring of Mystic Constitution}
{Emerald of Arcane Empowerment}
{Dusk Raider}
{Legendary Band of Faith and Fortress}
{Diamond of Spot}
{Esoterica}
{+1 Reaper Bonus to Spell, Tactical, and Assassinate DCs}
<Filigree> {Celerity/Vigilance +2 Wisdom}
<Filigree> {Spines of the Manticore/The Wreath of Flame +6 Ranged Power}
<Filigree> {Spines of the Manticore: +3 Ranged Power}
<Filigree> {Wildhunter: +1 Wisdom}
<Filigree> {Deadly Rain: +1 Wisdom}
<Filigree> {Lunar Magic: +1 Wisdom}
<Filigree> {Lunar Magic: +3 MRR}
<Filigree> {Lunar Magic: +6 Universal Spell Power}
<Filigree> {Soulweaver/Splendid Cacophony +2 Constitution}
<Filigree> {Splendid Cacophony: +1 Constitution}
<ArtifactFiligree> {Celerity/Vigilance +2 Wisdom}
<ArtifactFiligree> {Spines of the Manticore/The Wreath of Flame +6 Ranged Power}
<ArtifactFiligree> {Spines of the Manticore: +3 Ranged Power}
<ArtifactFiligree> {Wildhunter: +1 Wisdom}
Comments (0)
Sign in to leave a comment.
No comments yet. Be the first!