Back to builds

FvS Para Arrow Archer. Wisdom based, endgame setup.

36pt

2

17

1

Wood ElfTrue NeutralEnd GameHeroic CompletionistRacial CompletionistEpic CompletionistDPSRanged
by StegoJR··Update 81 - Terror of Demogorgon·130·

Description

Older gear cause the builds a bit dated. Easier to get Para arrow DC up now cause enchantment gear focus is way higher due to recent spell DC changes.

Unique Requirements

Tomes: STR 8, DEX 8, CON 8, INT 8, WIS 8, CHA 8
Racial AP: 3
Universal AP: 4
Extra Destiny Points: 15

Past Lives

Class: Alchemist ×3, Artificer ×3, Barbarian ×3, Bard ×3, Stormsinger ×3, Cleric ×3, Dark Apostate ×3, Druid ×3, Blight Caster ×3, Favored Soul ×3, Fighter ×3, Dragon Lord ×3, Monk ×3, Dragon Disciple ×3, Paladin ×3, Sacred Fist ×3, Ranger ×3, Dark Hunter ×3, Rogue ×3, Sorcerer ×3, Wild Mage ×3, Warlock ×3, Acolyte of the Skin ×3, Wizard ×3
Race: Aasimar ×3, Dhampir ×3, Dragonborn ×3, Drow ×3, Eladrin ×3, Dwarf ×3, Gnome ×3, Elf ×3, Half-Elf ×3, Half-Orc ×3, Halfling ×3, Human ×3, Shifter ×3, Tabaxi ×3, Tiefling ×3, Warforged ×3, Aasimar Scourge ×3, Bladeforged ×3, Deep Gnome ×3, Eladrin Chaosmancer ×3, Morninglord ×3, Purple Dragon Knight ×3, Razorclaw Shifter ×3, Shadar-kai ×3, Tabaxi Trailblazer ×3, Tiefling Scoundrel ×3, Duergar ×3, Duergar Mindcleaver ×3, Dhampir Dark Bargainer ×3
Epic: Ancient Knowledge ×3, Arcane Alacrity ×3, Eclipse Power ×3, Enchant Weapon ×3, Energy Criticals ×3, Ancient Blessings ×3, Block Energy ×3, Brace ×3, Power Over Life and Death ×3, Ancient Tactics ×3, Doublestrike ×3, Fortification ×3, Skill Mastery ×3, Ancient Power ×3, Trap Damage Absorption ×3, Colors of the Queen ×3, Doubleshot ×3, Fast Healing ×3

Base Stats

36-Point Build

STR10
DEX12

+2 = 14

CON15
INT16

-2 = 14

WIS16
CHA10

Ability Level-Ups

Lvl 4WISWisdom
Lvl 8WISWisdom
Lvl 12WISWisdom
Lvl 16WISWisdom
Lvl 20WISWisdom
Lvl 24WISWisdom
Lvl 28WISWisdom
Lvl 32WISWisdom
Lvl 36WISWisdom

Leveling Path

Lvl 1-2Dark Hunter
Lvl 3-5Favored Soul
Lvl 6Barbarian
Lvl 7-20Favored Soul

Feats per Level

level <1> (Dark Hunter): Point Blank Shot (Standard), Favored Enemy: Human (Favored Enemy ) level <3> (Favored Soul): Precise Shot (Standard), Follower of the Silver Flame (Follower Of) level <4> (Favored Soul): Knowledge of Battle (Battle Feat), Form of Pain (Alter Dark Gift) level <5> (Favored Soul): Child of Faith (Child Of) level <6> (Barbarian): Precision (Standard) level <8> (Favored Soul): Energy Absorption: Fire (Energy Resistance) level <9> (Favored Soul): Quicken Spell (Standard), Silver Flame Exorcism (Deity) level <10> (Favored Soul): Stout of Heart (Heart Feat) level <12> (Favored Soul): Manyshot (Standard) level <13> (Favored Soul): Energy Absorption: Sonic (Energy Resistance) level <15> (Favored Soul): Improved Critical: Ranged Weapons (Standard), Beloved of the Divine (Beloved Of) level <18> (Favored Soul): Improved Precise Shot (Standard), Energy Absorption: Acid (Energy Resistance) level <21> (Epic): Combat Archery (Epic Feat) level <22> (Epic): Guardian Angel (Epic Destiny Feat) level <24> (Epic): Patience (Epic Feat) level <25> (Epic): Doubleshot (Epic Destiny Feat) level <27> (Epic): Overwhelming Critical (Epic Feat) level <28> (Epic): Deific Warding (Epic Destiny Feat) level <30> (Epic): Scion of the Feywild (Legendary Feat), Watchful Eye (Epic Feat), Enhanced Form of Pain (Dark Gift Upgrade) level <31> (Legendary): Legendary Aim (Epic Destiny Feat) level <33> (Legendary): Trick Shot (Epic Feat) level <34> (Legendary): Titan's Blood (Epic Destiny Feat) level <36> (Legendary): Legendary Trick Shot (Epic Feat)

Enhancements

[Wood Elf] Core: Accuracy I (1), Nature I: +1 Dexterity (1) Tier 1: Weapon Training I (1) Tier 2: Wild Step (1), Weapon Training II (1), Arcanum (1) Tier 3: Weapon Training III (1), Arcane Archer (1) Tier 4: Forest's Versatility: Through the Branches (1), Weapon Training IV (1), Skill (1) [Arcane Archer (Elf)] Core: Arcane Archer (Elf) (1), Morphic Arrows (1), Metalline Arrows (1) Tier 1: Elemental Arrows I: Corrosive Arrows (1), Awareness (3) Tier 2: Force Arrows (1), Elemental Inferno (1), Elemental Arrows II: Elemental Damage (1) Tier 3: Terror Arrows (1), Soul Magic (1), Elemental Arrows III: Elemental Damage (1), Ability I: +1 Wisdom (1) Tier 4: Banishing Arrows (1), Paralyzing Arrows (1), Smiting Arrows (1), Elemental Arrows IV: Elemental Damage (1) [Horizon Walker] Core: Mark Target (1), Improved Marking (1), Greater Marking (1), Dauntless Marking (1), Dimension Door (1), Horizon (1) Tier 1: Eye for Accuracy (3), Planar Dodge (3), Skills (2) Tier 2: Walker Training I (1), Protection from Evil and Good (3), Skilled Navigator (3), Favored Enemy: Evil Outsider (1) Tier 3: Two Places At Once (1), Hunter's Focus (1), Tenacious Hunter (3), Ability I: Wisdom (1) Tier 4: Walker Training II (1), Scattershot (1), Ability II: Wisdom (1) Tier 5: Feywild Attunement (1), Misty Step (1), Powershot (1), Improved Archer's Focus (1) [War Soul] Core: Smite Foe: Smite Foe (Ranged) (1) Tier 1: Divine Might: Divine Will (3) [Vistani Knife Fighter] Core: Knife Expertise (1), Knife Juggler (1), Quick Reflexes (1) Tier 1: Undead Hunter (1), Mist Stalker I (1), Acrobatic (2) Tier 2: Haste Boost (3) [Falconry] Core: Summon Falcon: Summon Raven (1) Tier 1: Hunter's Knowledge (1)

Epic Destinies

[Shiradi Champion] Core: Fey Favor (1), Vision (1), Audience with the Queen (1), Fey Countenance (1) Tier 1: Prism (1), Wild Magics (3), Fey Sight (1) Tier 2: Stay: Stay Loud (3), Fade or Presence: Phase Double (3), Friend or Foe: Enemy Of My Own (1) Tier 3: Double Rainbow (1), Pierce Deception (1), Beguile or Hunt's End: Hunt's End (1), Shiradi Champion Spell Focus: Enchantment (3) Tier 4: Cruelty of the Hunt (1), Track (1), Queen's Diplomacy (1), Crooked Touch: Flickering Fingers (3) Tier 5: Nerve Venom (1), Control (3), Lore of the Hunt (1), Feywild Attunement (1), Epic Moment: Inexorable Advance (1) [Fatesinger] Core: Fate Singer's Repertoire (1), Intoxicating Presence (1), Glitter of Fame (1), Hear my Voice Friend (1) Tier 1: Epic Strike: The Pluck of a String (1), Harmonic Resonance (1), Tune of the Weave (2) Tier 2: Pianissimo (3), Discord: Arrow of Discord (1) Tier 3: Master the Acoustics (3), The Rhythm to Reign (3) Tier 4: Great Ballads of War (3), Resonance of Fate: Primal Resonance (1), Metamagics Attunement: Enlarge (1) [Shadowdancer] Core: Shadow Training (1), Step Through Shadows (1), The Darkest Luck (1), Cut to the Soul (1) Tier 1: Stealthy (3), Cover of Darkness (3) Tier 2: Dance in the Dark (3), Lithe (3) Tier 3: Grim Precision (3), Shadowcaster: Shadowstriker (1) Tier 4: Pierce the Gloom (3), Bring Darkness (1)

Spells

[Favored Soul] <1> Bless, Cure Light Wounds, Nightshield, Remove Fear <2> Close Wounds, Cure Moderate Wounds, Lesser Restoration, Soundburst <3> Cure Serious Wounds, Prayer, Remove Curse, Remove Disease <4> Cure Critical Wounds, Death Ward, Neutralize Poison, Summon Monster IV <5> Cure Light Wounds, Mass, Greater Command, Raise Dead, Spell Resistance <6> Cure Moderate Wounds, Mass, Harm, Heal <7> Freedom of Movement, Mass, Resurrection, Symbol of Stunning <8> Death Pact, Holy Aura

Gear

[Standard] {Legendary Helm of the Crownblade} {Legendary Undying Sapphire} {Dusk Raider} {Solar Gem of Doubleshot (Legendary)} {+2 Reaper Ability Scores} {Curse of Cruelty} {Legendary Night Brigade Necklace} {Globe of True Imperial Blood} {Lunar Gem of Wisdom (Legendary)} {Doctor Lifestone's Hunting Horn} {Diamond of Insightful Constitution} {+2 Festive Wisdom} {Dinosaur Bone Cloak} {Scale: +14 Dexterity} {Fang: Positive Spell Critical Damage} {Claw: Positive Spell Critical Damage} {Horn: Sacred DCs} {The Legendary Dread Isle's Curse} {Legendary Sapphire of Riposte} {Topaz of Ranged Power} {Ophael's Cincture} {Insightful Wisdom +7} {Topaz of Spell Focus: Enchantment} {Topaz of Enchanted Power} {Lunar Gem of Enchantment (Legendary)} {The Ruined Vision} {Melancholic Charisma (Legendary)} {Dolorous Quality Wisdom (Legendary)} {Miserable Force Absorption (Legendary)} {Woeful Quality Spell Focus Mastery (Legendary)} {Legendary Moment to Legendary Moment} {Esoterica} {Solar Gem of Sneak Attack Dice (Legendary)} {Curse of Minor Arcana} {Legendary Birchlore Gauntlets} {Scale: Positive Spell Critical Damage} {Sapphire of Resistance} {+2 Festive Constitution} {Curse of Major Wisdom} {Legendary Greaves of Seasons' Warding} {Sapphire of Natural Armor} {Dusk Raider} {Lunar Gem of Magical Protection (Legendary)} {Curse of Intangibility} {Dinosaur Bone Bracers} {Scale: +15 Wisdom} {Fang: Healing Amplification +61} {Claw: Stunning} {Horn: Relentless Fury} {Sapphire of Armored Agility} {Topaz of Feather Fall} {Topaz of Fear Immunity} {Curse of Major Sheltering} {Medium Armor of the Warblade's Reflection} {The Art of Sabotage, Vol. 3} {Esoterica} {Solar Gem of Wisdom (Legendary)} {Curse of Major Warding} {Attuned Bone Longbow} {MeltScale} {Meltfang} {Iceclaw: Wisdom} {Melthorn} {Deconstructor} {Ruby of Good DR Bypass} {Epic Purifying Quiver} {Legendary Ring of Mystic Constitution} {Emerald of Arcane Empowerment} {Dusk Raider} {Legendary Band of Faith and Fortress} {Diamond of Spot} {Esoterica} {+1 Reaper Bonus to Spell, Tactical, and Assassinate DCs} <Filigree> {Celerity/Vigilance +2 Wisdom} <Filigree> {Spines of the Manticore/The Wreath of Flame +6 Ranged Power} <Filigree> {Spines of the Manticore: +3 Ranged Power} <Filigree> {Wildhunter: +1 Wisdom} <Filigree> {Deadly Rain: +1 Wisdom} <Filigree> {Lunar Magic: +1 Wisdom} <Filigree> {Lunar Magic: +3 MRR} <Filigree> {Lunar Magic: +6 Universal Spell Power} <Filigree> {Soulweaver/Splendid Cacophony +2 Constitution} <Filigree> {Splendid Cacophony: +1 Constitution} <ArtifactFiligree> {Celerity/Vigilance +2 Wisdom} <ArtifactFiligree> {Spines of the Manticore/The Wreath of Flame +6 Ranged Power} <ArtifactFiligree> {Spines of the Manticore: +3 Ranged Power} <ArtifactFiligree> {Wildhunter: +1 Wisdom}

Comments (0)

Sign in to leave a comment.

No comments yet. Be the first!