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Crush weakness build

36pt

16

4

DhampirLawful NeutralEnd GameRacial CompletionistEpic Completionist
by Hando··Update 80·89·

Description

Best melee trash killer

Unique Requirements

Tomes: STR 8, DEX 8, CON 8, INT 8, WIS 8, CHA 8
Racial AP: 3
Universal AP: 4

Past Lives

Class: Barbarian ×1, Bard ×1, Dark Apostate ×1, Monk ×1, Wizard ×1, Dragon Lord ×1
Race: Aasimar ×3, Dragonborn ×3, Dwarf ×3, Elf ×2, Human ×3, Shifter ×3, Tiefling ×3, Eladrin ×2, Half-Orc ×3, Halfling ×2, Warforged ×3, Aasimar Scourge ×3, Purple Dragon Knight ×1, Shadar-kai ×2, Tiefling Scoundrel ×1, Razorclaw Shifter ×1, Half-Elf ×3, Gnome ×3, Tabaxi ×3, Dhampir ×3
Epic: Ancient Knowledge ×3, Ancient Blessings ×3, Power Over Life and Death ×3, Ancient Tactics ×3, Doublestrike ×3, Ancient Power ×3, Colors of the Queen ×3, Fast Healing ×3, Arcane Alacrity ×2, Enchant Weapon ×3, Energy Criticals ×2, Doubleshot ×3, Block Energy ×3, Brace ×3, Eclipse Power ×2

Base Stats

36-Point Build

STR18

+2 = 20

DEX12
CON18
INT8
WIS8
CHA8

Ability Level-Ups

Lvl 4STRStrength
Lvl 8STRStrength
Lvl 12STRStrength
Lvl 16STRStrength
Lvl 20STRStrength
Lvl 24STRStrength
Lvl 28STRStrength
Lvl 32STRStrength

Leveling Path

Lvl 1-12Dragon Lord
Lvl 13-16Monk
Lvl 17-20Dragon Lord

Feats per Level

level 1 (Dragon Lord): Thraxata's Instinct (Minor Draconic Aura), Single Weapon Fighting (Standard) level 2 (Dragon Lord): Dodge (Fighter Bonus Feat) level 3 (Dragon Lord): Mobility (Standard) level 4 (Dragon Lord): Weapon Focus: Piercing Weapons (Fighter Bonus Feat), Living Shadow (Alter Dark Gift) level 6 (Dragon Lord): Improved Single Weapon Fighting (Standard), Weapon Specialization: Piercing Weapons (Fighter Bonus Feat) level 8 (Dragon Lord): Velah's Fury (Major Draconic Aura) level 9 (Dragon Lord): Improved Critical: Piercing Weapons (Standard) level 10 (Dragon Lord): Offhand Versatility (Fighter Bonus Feat) level 12 (Dragon Lord): Tactical Master (Fighter Bonus Feat), Greater Single Weapon Fighting (Standard) level 13 (Monk): Precision (Monk Bonus) level 14 (Monk): Spring Attack (Monk Bonus) level 15 (Monk): Adept of Forms (Standard), Path of Harmonious Balance: Fists of Light (Monk Philosophy) level 18 (Dragon Lord): Tactical Combatant (Fighter Bonus Feat), Master of Forms (Standard) level 20 (Dragon Lord): The Truthful One's Might (Superior Draconic Aura) level 21 (Epic): Overwhelming Critical (Epic Feat) level 22 (Epic): Perfect Single Weapon Fighting (Epic Destiny Feat) level 24 (Epic): Tactical Supremacy (Epic Feat) level 25 (Epic): Crush Weakness (Epic Destiny Feat) level 27 (Epic): Patience (Epic Feat) level 28 (Epic): Doublestrike (Epic Destiny Feat) level 30 (Epic): Scion of Arborea (Legendary Feat), Greater Weapon Specialization: Piercing Weapons (Epic Feat), Enhanced Living Shadow (Dark Gift Upgrade) level 31 (Legendary): Two Handed Specialty (Epic Destiny Feat) level 33 (Legendary): Grandmaster of Forms (Epic Feat) level 34 (Legendary): Embodiment of Law (Epic Destiny Feat)

Enhancements

Ninja Spy: Core: Basic Ninja Training (1), Advanced Ninja Training (1) Tier 1: Ninjutsu I (1), Sneak Attack Training I (1), Subtlety (3) Tier 2: Ninjutsu II (1), Agility (3), Sneak Attack Training II (1) Tier 3: Ninjutsu III (1), Sneak Attack Training III (1) Tier 4: No Mercy (3) Falconry: Core: Summon Falcon: Summon Raven (1), Ability I: Strength (1), Well Rounded I (1) Tier 1: Rugged (3), Hunter's Knowledge (1), Out in Nature (3) Tier 2: Diving Attack: Diving Strike (1), Action Boost: Sprint (3) Tier 3: Go for the Eyes: Go for the Eyes Strike (1), Conditioning (1), Eyes of the Eagle (1) Tier 4: No Mercy (3), Expose Weakness (1) Dragon Lord: Core: Draconic Soul: Soul of the Green Dragon (1), Draconic Arms (1), Reckless Devotion (1), Conqueror's Command (1) Tier 1: Dragon's Protection I (1), Battlefield Tactician I (1), Martial Superiority: Dragon Lord: Martial Superiority: Strike Twice (2) Tier 2: Dragon's Protection II (1), Battlefield Tactician II (1), Action Boost: Action Boost: Haste (3) Tier 3: Dragon's Protection III (1), Battlefield Tactician III (1), Dragon's Roar (1), Might or Outburst: Might in Order (3), Ability Score I: +1 Strength (1) Tier 4: Dragon's Protection IV (1), Battlefield Tactician IV (1), Untouchable Soul (1), Ability Score II: +1 Strength (1) Tier 5: Soul Scales (1), Tactical Commander (1), Improved Dragon's Roar (1), Conqueror (2)

Epic Destinies

Legendary Dreadnought: Core: Fearless (1), Weaponmaster (1), Thick Skinned (1), Unparalleled Accuracy (1) Tier 1: Push Through The Line (3), Epic Tactics (3), Dread Mantle (1) Tier 2: Extra Action Boost (3), Esoteric Touch (1), Honor or Backstab: Backstab (2), Combat Brute (1) Tier 3: Strike Twice (3), Epic Power & Precision (3) Tier 4: Strike with Fear (1), Kick While They're Down (3) Tier 5: Overpower: Impaler (1), Legendary Rally: Legendary Rally (Melee) (1), Sundering Swings (1), Dusk Surge (1), Action Hero (1) Fury of the Wild: Core: Die Hard (1), Die Harder (1), Die Harderest (1), Be the Whirlwind (1) Tier 1: Strength or Swiftness: Quick Cutter (3), Savage Take Down (3) Tier 2: Speed or Strength: Boulder's Might (3), Primal Scream (1) Tier 3: Wild Weapons: Strikethrough (3), Fury Selector: Spirit of the Beast (3) Tier 4: Top Dog (1), Force Selector: Primal Force (3), Unquenchable Rage (3) Grandmaster of Flowers: Core: Inner Focus (1), Disciple of Material: Adamantine (1), Disciple of Morality: Evil (1) Tier 1: Strike with Poise (3), Enlightenment (1) Tier 2: Lotus Blades: Lotus Blades - Deflection (1), Hail of Blows (1) Tier 3: The Flickering Flame (3), Strength of Stone (2)

Skills

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Balance
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Use Magic Device
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Tumble
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Concentration
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Gear

Helmet: Legendary Helm of the Sun's Wrath -> Death Hosts This Banquet, end chest Necklace: Legendary Pendant of Crippling Strikes -> Portal to Below, end chest Trinket: Bauble of Draconic Resistance -> Threats Old and New, Raid Warded chest Cloak: Legendary Cloak of the Forest's Blade -> Ettercap Incursion, end chest Belt: Legendary Agarta's Belt -> Rats in a Cage, end chest Goggles: Legendary Goggles of the Berserker -> Secrets of the Red Wizards, end chest Gloves: Legendary Gloves of the Strong -> The House of Gems, end chest Boots: Legendary Greaves of Seasons' Warding -> Portal to Below, end chest Bracers: Rocard, Champion's Cuffs -> Den of Vipers, end chest Armor: Legendary Robe of Sunlight -> The Safehold, end chest MainHand: Finality, the Fall of the Sun -> Threats Old and New, Raid Warded chest Ring1: Legendary Tumbleweed -> Legendary Vision of Destruction, End chest Ring2: Legendary Omniscience -> Legendary Vision of Destruction, End chest Filigree: Sucker Punch/One Against Many +2 Strength Filigree: Bravery Throughout/Shattered Device +6 PRR Filigree: Shattered Device: +3 Melee Power Filigree: Dreadbringer: +3 Melee Power Filigree: Dreadbringer: +1 Tactics DC Filigree: Dreadbringer: +1 Strength Filigree: Treachery: +50% Threat Reduction Filigree: Next Fall: +3 Melee Power Filigree: Next Fall: +1 Attack and Damage Filigree: Treachery: +3 Melee Power ArtifactFiligree: Sucker Punch/One Against Many +2 Strength ArtifactFiligree: Bravery Throughout/Shattered Device +6 PRR ArtifactFiligree: Shattered Device: +3 Melee Power ArtifactFiligree: Dreadbringer: +3 Melee Power ArtifactFiligree: Next Fall: +3 Melee Power

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