Crush weakness build

36pt

Dragon Lord 16 / Monk 4

DhampirLawful NeutralEnd GameRacial CompletionistEpic Completionist
by Hando··Update 80

Description

Best melee trash killer

Unique Requirements

Tomes: STR 8, DEX 8, CON 8, INT 8, WIS 8, CHA 8
Racial AP: 3
Universal AP: 4

Past Lives

Class: Barbarian ×1, Bard ×1, Dark Apostate ×1, Monk ×1, Wizard ×1, Dragon Lord ×1
Race: Aasimar ×3, Dragonborn ×3, Dwarf ×3, Elf ×2, Human ×3, Shifter ×3, Tiefling ×3, Eladrin ×2, Half-Orc ×3, Halfling ×2, Warforged ×3, Aasimar Scourge ×3, Purple Dragon Knight ×1, Shadar-kai ×2, Tiefling Scoundrel ×1, Razorclaw Shifter ×1, Half-Elf ×3, Gnome ×3, Tabaxi ×3, Dhampir ×3
Epic: Ancient Knowledge ×3, Ancient Blessings ×3, Power Over Life and Death ×3, Ancient Tactics ×3, Doublestrike ×3, Ancient Power ×3, Colors of the Queen ×3, Fast Healing ×3, Arcane Alacrity ×2, Enchant Weapon ×3, Energy Criticals ×2, Doubleshot ×3, Block Energy ×3, Brace ×3, Eclipse Power ×2

Base Stats

36-Point Build

STR18

+2 = 20

DEX12
CON18
INT8
WIS8
CHA8

Ability Level-Ups

Lvl 4STR
Lvl 8STR
Lvl 12STR
Lvl 16STR
Lvl 20STR
Lvl 24STR
Lvl 28STR
Lvl 32STR

Leveling Path

Lvl 1Dragon Lord
Lvl 2Dragon Lord
Lvl 3Dragon Lord
Lvl 4Dragon Lord
Lvl 5Dragon Lord
Lvl 6Dragon Lord
Lvl 7Dragon Lord
Lvl 8Dragon Lord
Lvl 9Dragon Lord
Lvl 10Dragon Lord
Lvl 11Dragon Lord
Lvl 12Dragon Lord
Lvl 13Monk
Lvl 14Monk
Lvl 15Monk
Lvl 16Monk
Lvl 17Dragon Lord
Lvl 18Dragon Lord
Lvl 19Dragon Lord
Lvl 20Dragon Lord

Feats per Level

level 1 (Dragon Lord): Thraxata's Instinct (Minor Draconic Aura), Single Weapon Fighting (Standard) level 2 (Dragon Lord): Dodge (Fighter Bonus Feat) level 3 (Dragon Lord): Mobility (Standard) level 4 (Dragon Lord): Weapon Focus: Piercing Weapons (Fighter Bonus Feat), Living Shadow (Alter Dark Gift) level 6 (Dragon Lord): Improved Single Weapon Fighting (Standard), Weapon Specialization: Piercing Weapons (Fighter Bonus Feat) level 8 (Dragon Lord): Velah's Fury (Major Draconic Aura) level 9 (Dragon Lord): Improved Critical: Piercing Weapons (Standard) level 10 (Dragon Lord): Offhand Versatility (Fighter Bonus Feat) level 12 (Dragon Lord): Tactical Master (Fighter Bonus Feat), Greater Single Weapon Fighting (Standard) level 13 (Monk): Precision (Monk Bonus) level 14 (Monk): Spring Attack (Monk Bonus) level 15 (Monk): Adept of Forms (Standard), Path of Harmonious Balance: Fists of Light (Monk Philosophy) level 18 (Dragon Lord): Tactical Combatant (Fighter Bonus Feat), Master of Forms (Standard) level 20 (Dragon Lord): The Truthful One's Might (Superior Draconic Aura) level 21 (Epic): Overwhelming Critical (Epic Feat) level 22 (Epic): Perfect Single Weapon Fighting (Epic Destiny Feat) level 24 (Epic): Tactical Supremacy (Epic Feat) level 25 (Epic): Crush Weakness (Epic Destiny Feat) level 27 (Epic): Patience (Epic Feat) level 28 (Epic): Doublestrike (Epic Destiny Feat) level 30 (Epic): Scion of Arborea (Legendary Feat), Greater Weapon Specialization: Piercing Weapons (Epic Feat), Enhanced Living Shadow (Dark Gift Upgrade) level 31 (Legendary): Two Handed Specialty (Epic Destiny Feat) level 33 (Legendary): Grandmaster of Forms (Epic Feat) level 34 (Legendary): Embodiment of Law (Epic Destiny Feat)

Enhancements

Ninja Spy: Core: Basic Ninja Training (1), Advanced Ninja Training (1) Tier 1: Ninjutsu I (1), Sneak Attack Training I (1), Subtlety (3) Tier 2: Ninjutsu II (1), Agility (3), Sneak Attack Training II (1) Tier 3: Ninjutsu III (1), Sneak Attack Training III (1) Tier 4: No Mercy (3) Falconry: Core: Summon Falcon: Summon Raven (1), Ability I: Strength (1), Well Rounded I (1) Tier 1: Rugged (3), Hunter's Knowledge (1), Out in Nature (3) Tier 2: Diving Attack: Diving Strike (1), Action Boost: Sprint (3) Tier 3: Go for the Eyes: Go for the Eyes Strike (1), Conditioning (1), Eyes of the Eagle (1) Tier 4: No Mercy (3), Expose Weakness (1) Dragon Lord: Core: Draconic Soul: Soul of the Green Dragon (1), Draconic Arms (1), Reckless Devotion (1), Conqueror's Command (1) Tier 1: Dragon's Protection I (1), Battlefield Tactician I (1), Martial Superiority: Dragon Lord: Martial Superiority: Strike Twice (2) Tier 2: Dragon's Protection II (1), Battlefield Tactician II (1), Action Boost: Action Boost: Haste (3) Tier 3: Dragon's Protection III (1), Battlefield Tactician III (1), Dragon's Roar (1), Might or Outburst: Might in Order (3), Ability Score I: +1 Strength (1) Tier 4: Dragon's Protection IV (1), Battlefield Tactician IV (1), Untouchable Soul (1), Ability Score II: +1 Strength (1) Tier 5: Soul Scales (1), Tactical Commander (1), Improved Dragon's Roar (1), Conqueror (2)

Epic Destinies

Legendary Dreadnought: Core: Fearless (1), Weaponmaster (1), Thick Skinned (1), Unparalleled Accuracy (1) Tier 1: Push Through The Line (3), Epic Tactics (3), Dread Mantle (1) Tier 2: Extra Action Boost (3), Esoteric Touch (1), Honor or Backstab: Backstab (2), Combat Brute (1) Tier 3: Strike Twice (3), Epic Power & Precision (3) Tier 4: Strike with Fear (1), Kick While They're Down (3) Tier 5: Overpower: Impaler (1), Legendary Rally: Legendary Rally (Melee) (1), Sundering Swings (1), Dusk Surge (1), Action Hero (1) Fury of the Wild: Core: Die Hard (1), Die Harder (1), Die Harderest (1), Be the Whirlwind (1) Tier 1: Strength or Swiftness: Quick Cutter (3), Savage Take Down (3) Tier 2: Speed or Strength: Boulder's Might (3), Primal Scream (1) Tier 3: Wild Weapons: Strikethrough (3), Fury Selector: Spirit of the Beast (3) Tier 4: Top Dog (1), Force Selector: Primal Force (3), Unquenchable Rage (3) Grandmaster of Flowers: Core: Inner Focus (1), Disciple of Material: Adamantine (1), Disciple of Morality: Evil (1) Tier 1: Strike with Poise (3), Enlightenment (1) Tier 2: Lotus Blades: Lotus Blades - Deflection (1), Hail of Blows (1) Tier 3: The Flickering Flame (3), Strength of Stone (2)

Skills

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Balance
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Use Magic Device
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Tumble
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Concentration
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Gear

Helmet: Legendary Helm of the Sun's Wrath -> Death Hosts This Banquet, end chest Necklace: Legendary Pendant of Crippling Strikes -> Portal to Below, end chest Trinket: Bauble of Draconic Resistance -> Threats Old and New, Raid Warded chest Cloak: Legendary Cloak of the Forest's Blade -> Ettercap Incursion, end chest Belt: Legendary Agarta's Belt -> Rats in a Cage, end chest Goggles: Legendary Goggles of the Berserker -> Secrets of the Red Wizards, end chest Gloves: Legendary Gloves of the Strong -> The House of Gems, end chest Boots: Legendary Greaves of Seasons' Warding -> Portal to Below, end chest Bracers: Rocard, Champion's Cuffs -> Den of Vipers, end chest Armor: Legendary Robe of Sunlight -> The Safehold, end chest MainHand: Finality, the Fall of the Sun -> Threats Old and New, Raid Warded chest Ring1: Legendary Tumbleweed -> Legendary Vision of Destruction, End chest Ring2: Legendary Omniscience -> Legendary Vision of Destruction, End chest Filigree: Sucker Punch/One Against Many +2 Strength Filigree: Bravery Throughout/Shattered Device +6 PRR Filigree: Shattered Device: +3 Melee Power Filigree: Dreadbringer: +3 Melee Power Filigree: Dreadbringer: +1 Tactics DC Filigree: Dreadbringer: +1 Strength Filigree: Treachery: +50% Threat Reduction Filigree: Next Fall: +3 Melee Power Filigree: Next Fall: +1 Attack and Damage Filigree: Treachery: +3 Melee Power ArtifactFiligree: Sucker Punch/One Against Many +2 Strength ArtifactFiligree: Bravery Throughout/Shattered Device +6 PRR ArtifactFiligree: Shattered Device: +3 Melee Power ArtifactFiligree: Dreadbringer: +3 Melee Power ArtifactFiligree: Next Fall: +3 Melee Power

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