Leveling Duergar ES Warlock (Near Racial Completionist)
36pt
20
DuergarLawful NeutralLevelingHeroic CompletionistTwo Handed FightingSingle Weapon Fighting
Description
This has been a very fun build to play. The extra crit range on the Dwarven War axe makes not using Vistani not too bad.
Unique Requirements
Tomes: STR 8, DEX 8, CON 8, INT 8, WIS 8, CHA 8
Racial AP: 3
Universal AP: 4
Extra Destiny Points: 10
Past Lives
Class: Alchemist ×1, Artificer ×1, Barbarian ×1, Stormsinger ×1, Cleric ×1, Druid ×1, Favored Soul ×1, Fighter ×1, Monk ×1, Paladin ×1, Dark Hunter ×1, Rogue ×1, Sorcerer ×1, Acolyte of the Skin ×1, Wizard ×1
Race: Warforged ×3, Tiefling ×3, Tabaxi ×3, Halfling ×3, Half-Elf ×3, Gnome ×3, Elf ×3, Eladrin ×3, Dwarf ×3, Drow ×3, Aasimar ×3, Human ×3, Half-Orc ×3, Shifter ×3, Tiefling Scoundrel ×3
Epic: Ancient Blessings ×3, Ancient Power ×2, Ancient Tactics ×3, Arcane Alacrity ×2, Colors of the Queen ×3, Doubleshot ×1, Doublestrike ×3, Enchant Weapon ×3, Energy Criticals ×3, Fortification ×3, Skill Mastery ×3, Trap Damage Absorption ×1
Base Stats
36-Point Build
STR9
+1 = 10
DEX8
CON17
+1 = 18
INT14
WIS8
CHA18
Ability Level-Ups
Lvl 4CHA
Lvl 8CHA
Lvl 12CHA
Lvl 16CHA
Lvl 20CHA
Lvl 24CHA
Lvl 28CHA
Lvl 32CHA
Lvl 36CHA
Leveling Path
Lvl 1-20Warlock
Feats per Level
level <1> (Warlock): Pact: Celestial (Warlock Pact), Single Weapon Fighting (Standard)
level <3> (Warlock): Maximize Spell (Standard)
level <4> (Warlock): Celestial Awareness (Pact Save Bonus), Mist Walker (Alter Dark Gift)
level <5> (Warlock): Pact Magic: Soundburst (Pact Spell)
level <6> (Warlock): Warlock: Celestial Attunement (Pact Ability), Empower Spell (Standard)
level <8> (Warlock): Celestial Awareness (Pact Save Bonus)
level <9> (Warlock): Pact Magic: Magic Circle against Evil (Pact Spell), Improved Single Weapon Fighting (Standard)
level <10> (Warlock): Celestial Resistance (Warlock Resistance)
level <12> (Warlock): Celestial Awareness (Pact Save Bonus), Improved Critical: Slashing Weapons (Standard)
level <14> (Warlock): Pact Magic: Prayer (Pact Spell)
level <15> (Warlock): Warlock: Ameliorate (Pact Ability), Greater Single Weapon Fighting (Standard)
level <16> (Warlock): Celestial Awareness (Pact Save Bonus)
level <17> (Warlock): Pact Magic: Holy Aura (Pact Spell)
level <18> (Warlock): Offhand Versatility (Standard)
level <19> (Warlock): Pact Magic: Freedom of Movement (Pact Spell)
level <20> (Warlock): Celestial Awareness (Pact Save Bonus)
level <21> (Epic): Epic Eldritch Blast (Epic Feat)
level <22> (Epic): Doublestrike (Epic Destiny Feat)
level <24> (Epic): Patience (Epic Feat)
level <25> (Epic): Perfect Single Weapon Fighting (Epic Destiny Feat)
level <27> (Epic): Overwhelming Critical (Epic Feat)
level <28> (Epic): Arcane Warrior (Epic Destiny Feat)
level <30> (Epic): Scion of Arborea (Legendary Feat), Enhanced Mist Walker (Dark Gift Upgrade), Precision (Epic Feat)
level <31> (Legendary): Two Handed Specialty (Epic Destiny Feat)
level <33> (Legendary): Epic Precision (Epic Feat)
level <34> (Legendary): Embodiment of Law (Epic Destiny Feat)
level <36> (Legendary): Intensify Spell (Epic Feat)
Enhancements
[Duergar]
Core:
Underdark Upbringing I (1)
Tier 1:
Dwarven Weapon Training I: Axe Training (1), Shape I (1), Armor Mastery (3)
Tier 2:
Weapon Training II: Axe Training (1), Shape II (1), Child of the Mountain (3)
Tier 3:
Weapon Training III: Axe Training (1), Shape III (1)
Tier 4:
Weapon Training IV: Axe Training (1), Shape IV (1), Size Mastery (1)
[Tainted Scholar]
Core:
Tainted Spellcasting (1), Tainted Lore (1), Stanch (1), Tainted Lore (1)
Tier 1:
Planar Power (2), Feigned Health (3), Strong Pact I (1)
Tier 2:
Utterdark Blast (1), Eldritch Blast Shape: Chain (1), Strong Pact II (1)
Tier 3:
Strong Pact III (1), Ability I: +1 Charisma (1)
Tier 4:
Strong Pact IV (1), Ability II: +1 Charisma (1)
[Enlightened Spirit]
Core:
Eldritch Aura (1), Aura of Courage (1), Shape Vestments (1), Aura of Menace (1), Celestial Spirit (1), Ultimate Enlightenment (1)
Tier 1:
Resilience of Body (3), Spiritual Defense (3), Resilience of Soul (3)
Tier 2:
Resist Energies (3), Spiritual Bastion (3), Power of Enlightenment: Light I (3), Shield (1)
Tier 3:
Eldritch Burst (3), Spiritual Ward (3), Power of Enlightenment: Light II (3), Ability I: +1 Charisma (1)
Tier 4:
Medium Armor Proficiency (1), Spiritual Retribution (1), Brilliance (1), Ability II: +1 Charisma (1)
Tier 5:
Spirit Blast (3), Shining Through (1)
[Feydark Illusionist]
Core:
Find Familiar: White Cat (1)
Tier 1:
Familiar's Flourish I (1), Illusory Weaponry (1)
Tier 2:
Familiar's Flourish II (1), You've Got My Back (1)
Epic Destinies
[Fury of the Wild]
Core:
Die Hard (1), Die Harder (1), Die Harderest (1), Be the Whirlwind (1)
Tier 1:
Strength or Swiftness: Quick Cutter (3), Enduring (3)
Tier 2:
Primal Scream (1), Gird against Demons (1)
Tier 3:
Wild Weapons: Doublestrike (3), Fury Selector: Furious (2), Embrace the Pain (3)
Tier 4:
Wilder Weapons: Wilder Weapons - Doublestrike (3), The Voice of Fury (1), Force Selector: Primal Force (2), Unquenchable Rage (3)
Tier 5:
Scarred by Chaos (1), Unbridled Fury (1), Nature's Fury (1), The Great Leveler (3)
[Primal Avatar]
Core:
This is your Nature: Sky (1), Now Grow: Thorn (1), Weathering the Elements (1), Regrowth (1)
Tier 1:
Well Weathered (3), Rejuvenation Cocoon (1)
Tier 2:
Mantle of Nature: Sky (3), Primal Spell: Shard Storm (1), Spirit Boon: Mind (2)
Tier 3:
Shared Mantle (1), Spell Focus: Evocation (3), At Its Core (1), Natural Shielding (1)
Tier 4:
Nature's Reach (3), Nature's Blessing (1)
[Draconic Incarnation]
Core:
Draconic Bloodline: Draconic Bloodline: Blue (1), Draconic Heritage I (1), Elemental Blood (1)
Tier 1:
Dragonhide (3), Dragon Scales (3)
Tier 2:
Coalescence (3)
Tier 3:
Scales of the Dragon (1), Arcane Spellsword (3)
Skills
| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 4 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0 | |
| 4 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0 | |
| 4 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
| 4 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
| 0 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 4 |
Spells
[Warlock]
<1> Jump, Nightshield
<2> Blur, Invisibility
<3> Dimension Door, Haste
<4> Evard's Black Tentacles, Teleport
<5> Greater Teleport, Protection from Elements, Mass
<6> Arcane Tempest, Hold Monster, Mass
Gear
[Standard]
{Legendary Lamordian Cowl}
{Melancholic Charisma (Legendary)}
{Dolorous Quality Charisma (Legendary)}
{Diamond of Exceptional Charisma}
{+2 Festive Charisma}
{Solar Gem of Charisma (Legendary)}
{Legendary Black Dynamo}
{Melancholic Constitution (Legendary)}
{Dolorous Quality Constitution (Legendary)}
{Diamond of Exceptional Constitution}
{+2 Festive Constitution}
{Lunar Gem of Constitution (Legendary)}
{Legendary Heartshard}
{Melancholic False Life (Legendary)}
{Dolorous Healing Amplification (Legendary)}
{Solar Gem of Constitution (Legendary)}
{Legendary Cloak of the Forest's Blade}
{Solar Gem of Doublestrike (Legendary)}
{Legendary Miner's Reinforced Belt}
{Melancholic Electric Spell Critical Damage (Legendary)}
{Dolorous Quality Damage (Legendary)}
{Lunar Gem of Accuracy (Legendary)}
{Legendary Goggles of the Berserker}
{The Master's Gift}
{Solar Gem of Weapon Damage (Legendary)}
{Legendary Darstil's Gloves}
{Lunar Gem of Evocation (Legendary)}
{Legendary Greaves of Seasons' Warding}
{Lunar Gem of Melee Power (Legendary)}
{Legendary Burning Manacles}
{Lunar Gem of Melee Power (Legendary)}
{Legendary Armor of Midday}
{Sapphire of Defense}
{Solar Gem of Melee Power (Legendary)}
{Legendary Calamitous Dwarven Waraxe}
{Melancholic Flames (Legendary)}
{Dolorous Arcana: Electric (Legendary)}
{Miserable Arcana: Electric (Legendary)}
{Woeful Shadows (Legendary)}
{Legendary Flickering Divinity}
{Melancholic Shadows (Legendary)}
{Dolorous Focus (Legendary)}
{Quiver of Alacrity}
{Adds Striding 30%}
{Legendary Signet of Daanvi}
{The Autumn Equinox}
<Filigree> {Keeper of the Curse/Angelic Wings +2 Charisma}
<Filigree> {Sanctified Fervor/Reverberation +2 Charisma}
<Filigree> {To Hell and Back/Embraced by Light +2 Charisma}
<Filigree> {Keeper of the Curse: +1 Charisma}
<Filigree> {Embraced by Light: +1 Charisma}
<Filigree> {Keeper of the Curse: +9 Light Spell Power}
<Filigree> {Sanctified Fervor: +1 Charisma}
<ArtifactFiligree> {Keeper of the Curse/Angelic Wings +2 Charisma}
<ArtifactFiligree> {Sanctified Fervor/Reverberation +2 Charisma}
<ArtifactFiligree> {To Hell and Back/Embraced by Light +2 Charisma}
<ArtifactFiligree> {Sanctified Fervor: +1 Charisma}
<ArtifactFiligree> {Keeper of the Curse: +1 Charisma}
<ArtifactFiligree> {Angelic Wings: +1 Charisma}
Comments (2)
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If you don't have many racial points, you would need to use a different weapon. Warlock does not give Competence Crit Threat or Range. Usually, the thing to do is use a dagger and Vistani Knife Fighter. either SWF or TWF
How would you do this with fewer/no racial AP, primarily for a heroic life? Looks fun :)